#MandHShow - I spy, with my virtual eye...

I joined forces with Sarah Jones, a senior media academic and 360º storyteller, to ‘live’ in virtual reality. This included eating, sleeping, running, fighting, driving, wing-walking, even getting a tattoo! Everything we tackled, we did so for a reason, not just because we could but to show the outside world that VR has a place in our lives and is there to complement it, rather than replace it.

http://www.huffingtonpost.co.uk/dean-johnson/vr48-addressing-vrs-ident_b_16407262.html

Wearables. Virtual Reality. Augmented Reality. Passing buzzwords, or the future of museums and cultural spaces? These were the themes that Dean Johnson of Brandable covered in his Museum & Heritage Show talk on ‘Tomorrow’s Technology Today’. As he writes in the article cited below, he’s recently spent 48 hours living in VR, so he’s something of an expert.

I took away a lot from Dean’s session, given the ubiquitous contemporary thinking around VR and AR in our sector, but a couple of thoughts in particular stood out.

Overall though, the deal-breaker with this new kind of tech (and I think this is applicable to any kind of hitherto unknown innovation in a cultural space) boils down to two simple questions: how do you get visitors to it, and what are they inspired to take away from it?

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